'Let's Build a Zoo' in AGE Framework Analysis



'Let's Build a Zoo' is a steam game, and it is a zoo management simulation game that merges construction, animal care, and ethical decision-making. Players design and expand their own zoos, make strategic choices about resources and staff, and face moral dilemmas about animal welfare and conservation, all within a creatively engaging environment. Below is the analysis of the game in the AGE Framework.


About actions, the game centers around the core activities of constructing, managing, and expanding a zoo. Players engage construction, animal management and resource management. Players design and build various zoo enclosures, amenities, and support facilities. This includes the layout of paths, placement of decorations, and the strategic location of animal habitats. This involves acquiring, breeding, and taking care of a wide variety of animals. Players must manage the health, welfare, and breeding of their zoo's inhabitants to attract more visitors and generate revenue. Players must effectively manage resources such as money, staff, and animal feed. This includes hiring staff like zookeepers, veterinarians, and service workers, and balancing the budget to ensure the zoo’s profitability.

About gameplay mechanism, it offers a gameplay experience that emphasizes strategy, creativity, and ethics, which including strategic gameplay, creative freedom, and ethical choices. Players must make strategic decisions about zoo layout, animal population management, and staff hiring to maximize visitor satisfaction and operational efficiency. The game provides players with extensive customization options for building and decorating their zoo, allowing for a personalized and unique design. A unique aspect of the game is the ethical decisions players face, such as choosing between adopting endangered species or opting for the genetically engineered creation of animals. These decisions can affect public perception and financial success.

About experience, the emotional experience of playing 'Let's Build a Zoo' is shaped by a mix of satisfaction, responsibility, and moral consideration. There is a profound sense of accomplishment and pride in successfully managing the zoo, expanding its attractions, and increasing its popularity among visitors. Players feel a sense of duty to ensure the welfare of the animals and the satisfaction of the zoo’s staff and visitors. Decisions regarding animal treatment and management pose ethical questions, adding a layer of moral weight to the gameplay that can provoke thought and affect emotional responses.



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