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Showing posts from April, 2024

'Let's Build a Zoo' in AGE Framework Analysis

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'Let's Build a Zoo' is a steam game, and it is a zoo management simulation game that merges construction, animal care, and ethical decision-making. Players design and expand their own zoos, make strategic choices about resources and staff, and face moral dilemmas about animal welfare and conservation, all within a creatively engaging environment. Below is the analysis of the game in the AGE Framework. About actions, the game centers around the core activities of constructing, managing, and expanding a zoo. Players engage construction, animal management and resource management.  Players design and build various zoo enclosures, amenities, and support facilities. This includes the layout of paths, placement of decorations, and the strategic location of animal habitats. This involves acquiring, breeding, and taking care of a wide variety of animals. Players must manage the health, welfare, and breeding of their zoo's inhabitants to attract more visitors and generate revenue...

Group Game Design Prototype

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  This game is designed based on the card games, plunder resource and get achievements as the game mechanism. Players navigate a mysterious map of hidden terrains, each harboring valuable resources crucial for expansion and dominance. With a core mechanism focused on resource acquisition through dice-rolled fate and strategic positioning, players can engage in battles to occupy coveted lands or negotiate to build their fortunes. Whether it's gathering High-Tech Fragments in the desert, amassing Golden Coins, or controlling vital Resource Blocks, success lies in cleverly outmaneuvering opponents to fulfill diverse victory conditions. We used the real  card as prototype, and define the rules in specific, including the part of 'Game Component', 'Initial Resource Allocation', 'Construction and Expansion', 'Fight Mechanism', 'Shopping and Transaction', and 'Victory Conditions'. The screenshot is one part of rules our designed. Here is the ...

PuzzleCube, Puzzle Game Design

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Start  Pass the game   Overview PuzzleCube is a uniquely challenging puzzle game that tests players' spatial reasoning and strategic planning skills. At the heart of the game is a complex cube composed of various irregularly shaped smaller cubes. Each piece is unique, and players aim to smartly maneuver and remove these pieces to reveal a specially colored cube at the core. Features Unique Cube Designs: Each cube piece has a distinct shape and size, requiring careful thought to remove in as few moves as possible. Strategic Challenges: Not all pieces can be removed straightforwardly; some are blocked by others. Players must strategically decide the order of removal. Increasing Difficulty: As players progress, the puzzles become more complex, demanding improved problem-solving skills. Visual and Sound Effects: With meticulously designed visuals and engaging sound effects, the game offers an immersive and enjoyable experience. Minimum Move Challenges: The game tracks the number o...